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Septarium

2014-04-14

The Pursuit Of Perfection

Project development whirls around one tiny casus: planned ideas, written into game design document, sometimes can't be accomplished due to insufficient experience points. Killing boars won't gain required experience for leveling u...

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An Ode to Mice
News 26
Yo-yo-yo folks! Long time no see, eh?

This time Neuton Mouse brought his secret project he was working on for a year - Smintheus. It is a 2D puzzle game with some hybrid juice inside it. Solve puzzles, explore dangerous realms and kick ass whenever possible!


This game was born on Septarium's ashes and still needs to be grown properly (and it definitely will). So, meanwhile I invite you to my steam game page and offer you to place your positive vote. This game deserves it!

It was long since last news. The thing is i didn't had desire to post about things that aren't ready. There's already two games unfinished and i feel bad about it. But no, these games are simply frozen for better future. Their time will come after the Smintheus release, which is dear folks, gonna happen this Summer.

I forgot to announce my latest track here... Space Cuisine. Traditional spacesynth track which you probably haven't heard since "Lightyear".Check out spotlight for it.

Uh, and aaa... i'm working on new album. This time it will be progressive psychedelic rock music. Pure concept album with some personal quirks and twists. But it is still too early to talk about it. Most likely you will hear about it in Autumn.

Stay tuned for more rock'n'roll with Neuton Mouse.Cheerz!
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SMINTHEUS
Smintheus Project Smintheus is upcoming 2D puzzle game where you play as mouse engineer who abandoned his home in search of protection from his mad neighbor cat. However, the cat is restless and went to chase the poor mouse out.


In Smintheus you must guide your character throughout dangerous places filled with puzzles and riddles by fighting or building your way out. The game experiences final development stage and should be released during Summer 2016. So, stay tuned with Smintheus! Don't let the cat beat up our mouse!

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Spotlight: Across The Rubicon track
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Neuton Mouse - Dogmatica

Latest Sensation: Dogmatica album
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What is your favourite track from Dogmatica album?



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ABOUT US

 

Hello,



So... you might wonder what or who lies beneath this website, mightn't you?
Ta-da-da-da-dum!!!

 

Behold! Henrik Chukhran, also known as «Neuton Mouse», at your service! Frankly speaking, I have no idea what your first impression is. Perhaps, you think I am some guy who just came out from the pub with three sheets to the wind, to write fancy text like this you're reading now. It is quite possible you reckon that the author of this website is hell of a Olympic God. Ha! In both cases, dear sir or madam, you may be right :)

 

I adore creativity and follow the cult of constructive endeavor. Creating new things brings me a cosmic pleasure. One day a question came to my mind: «What is the point of all this if no one knows about it but me?». That is why I created this place – to store and share some materialized ideas of mine with public. You are free to explore the depths of this helter-skelter realm called neutonmouse.com

 

Here you can find, in most cases, magical synthesizer music verging on underground stream. The style of this music can be described as a mix of 80s, electronic jazz and progressive rock elements. Of course, I do not limit myself in genres but still... at least one of those elements mentioned above can be found or felt on any track made by me. In addition, I rarely use popular «verse-chorus-verse-chorus-bridge-chorus» model. More like «a-b-c-d-e-f-g...» model which makes hard for most listeners to understand it but despite all this is not amateur music! I dare to say that this music is professional from the side of musical theory. Alas! Not classical one...


Neuton Mouse Photo

Now, next to music comes the video games. I've had a decade of playing and fooling around with game development realms using this and that... but never brough anything serious in front of public. Games I've made in past are, frankly speaking, complete garbage. But they served their purpose - a large portions of experience were granted and I've got few level ups. I've decided to take path as game developer for real. 

 

In past web site used to be place that has more than the stuff mentioned in previous paragraphs, but now, the stuff is eliminated from existence temporary removed. Not now!

 

Ok, dear folks. I hope you will enjoy everything as much as I enjoyed creating it. For more information check social pages and don't hesitate to contact with me. I do not bite! Well... maybe sometimes. And yes, I live life in the fast lane ;)

 

Special thanks goes to Clinton Thomas Ratzin, Carl Leica, Kris Makara and Paul Danyliuk for support.

 

Best regards,
Henrik


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